Tuesday, May 7, 2013

Restore Type revisit

Remember way back when I wrote on the Restore Type and not really know what it does. Well, I know what it does now. I can't believe that I hadn't noticed this before. I'm a bit dumb-founded that no one clued me in to this or that I just never saw it or whatever. It determines a small window that comes up in battle that shows HP, MP, or Status of the player characters.
So get this, try to use a Potion in battle and the item menu is so large you can't see your characters' HP. So a small window comes up indicating current & max HP. This is determined by the Restore Type value. The Ether will bring up a similar window with MP and most status curing actions (eg. Hyper) will bring up a window that will cycle statuses that the characters have.

Except now that I know what it is, I don't know what to call it. "Status window"? "Party Detail window"? "Affecting Type Window"? It's just a little vague on what I should call it. I'd like it to be short and sweet to fit as a label in WM & PrC. Anyone have a better suggestion?

EDIT: I'm calling it "Party Condition Sub-menu" or just "Condition Sub-menu". I think that's descriptive enough.