Monday, April 23, 2012

Overdue update

For those of you who haven't been watching very closely let me break it down to what is on the table now. I've been discussing strategies with other VB.NET users who are supposedly knowledgeable about such things and they think that 32 drop-downs with 800 entries (the action lists) is poor design. They don't know the specifics yet, but I'm really not certain anything else will do. I've played with the idea of a listbox that the user can click on to enable editing, but that seems a bit clumsy and adds extra clicks that I don't think the user should have to do. On the other hand, populating each listbox does take forever for each enemy form loaded.

Since I finally got time to play Skyrim I've been doing a lot of that and mostly neglecting PrC. I'll get back to it when I'm satisfied with my killing sprees in Skyrim.

I've also been "commissioned" to see how the texture effects can be safely extended from 15 fps to 60 fps without having to alter the animations themselves. What I've found is that the graphics plugin handles all of that. Since I've gotten Aali's OpenGL driver I can't see how the delivered plugin handles it. It looks like the exe dumps some values in specific places that the graphics driver reads and does things with. I have to do more investigating....